Hosting native Android views in your Flutter app with Platform Views
Platform views allow you to embed native views in a Flutter app, so you can apply transforms, clips, and opacity to the native view from Dart.
This allows you, for example, to use the native Google Maps from the Android SDK directly inside your Flutter app.
Flutter supports two modes: Hybrid composition and virtual displays.
Which one to use depends on the use case. Let’s take a look:
-
Hybrid composition appends the native
android.view.View
to the view hierarchy. Therefore, keyboard handling, and accessibility work out of the box. Prior to Android 10, this mode might significantly reduce the frame throughput (FPS) of the Flutter UI. For more context, see Performance. -
Virtual displays render the
android.view.View
instance to a texture, so it’s not embedded within the Android Activity’s view hierarchy. Certain platform interactions such as keyboard handling and accessibility features might not work.
To create a platform view on Android, use the following steps:
On the Dart side
On the Dart side, create a Widget
and add one of the following build implementations.
Hybrid composition
In your Dart file,
for example native_view_example.dart
,
use the following instructions:
-
Add the following imports:
import 'package:flutter/foundation.dart'; import 'package:flutter/gestures.dart'; import 'package:flutter/material.dart'; import 'package:flutter/rendering.dart'; import 'package:flutter/services.dart';
-
Implement a
build()
method:Widget build(BuildContext context) { // This is used in the platform side to register the view. const String viewType = '<platform-view-type>'; // Pass parameters to the platform side. const Map<String, dynamic> creationParams = <String, dynamic>{}; return PlatformViewLink( viewType: viewType, surfaceFactory: (context, controller) { return AndroidViewSurface( controller: controller as AndroidViewController, gestureRecognizers: const <Factory<OneSequenceGestureRecognizer>>{}, hitTestBehavior: PlatformViewHitTestBehavior.opaque, ); }, onCreatePlatformView: (params) { return PlatformViewsService.initSurfaceAndroidView( id: params.id, viewType: viewType, layoutDirection: TextDirection.ltr, creationParams: creationParams, creationParamsCodec: const StandardMessageCodec(), onFocus: () { params.onFocusChanged(true); }, ) ..addOnPlatformViewCreatedListener(params.onPlatformViewCreated) ..create(); }, ); }
For more information, see the API docs for:
Virtual display
In your Dart file,
for example native_view_example.dart
,
use the following instructions:
-
Add the following imports:
import 'package:flutter/material.dart'; import 'package:flutter/services.dart';
-
Implement a
build()
method:Widget build(BuildContext context) { // This is used in the platform side to register the view. const String viewType = '<platform-view-type>'; // Pass parameters to the platform side. final Map<String, dynamic> creationParams = <String, dynamic>{}; return AndroidView( viewType: viewType, layoutDirection: TextDirection.ltr, creationParams: creationParams, creationParamsCodec: const StandardMessageCodec(), ); }
For more information, see the API docs for:
On the platform side
On the platform side, use the standard
io.flutter.plugin.platform
package
in either Java or Kotlin:
In your native code, implement the following:
Extend io.flutter.plugin.platform.PlatformView
to provide a reference to the android.view.View
(for example, NativeView.kt
):
package dev.flutter.example
import android.content.Context
import android.graphics.Color
import android.view.View
import android.widget.TextView
import io.flutter.plugin.platform.PlatformView
internal class NativeView(context: Context, id: Int, creationParams: Map<String?, Any?>?) : PlatformView {
private val textView: TextView
override fun getView(): View {
return textView
}
override fun dispose() {}
init {
textView = TextView(context)
textView.textSize = 72f
textView.setBackgroundColor(Color.rgb(255, 255, 255))
textView.text = "Rendered on a native Android view (id: $id)"
}
}
Create a factory class that creates an instance of the
NativeView
created earlier
(for example, NativeViewFactory.kt
):
package dev.flutter.example
import android.content.Context
import android.view.View
import io.flutter.plugin.common.StandardMessageCodec
import io.flutter.plugin.platform.PlatformView
import io.flutter.plugin.platform.PlatformViewFactory
class NativeViewFactory : PlatformViewFactory(StandardMessageCodec.INSTANCE) {
override fun create(context: Context, viewId: Int, args: Any?): PlatformView {
val creationParams = args as Map<String?, Any?>?
return NativeView(context, viewId, creationParams)
}
}
Finally, register the platform view. You can do this in an app or a plugin.
For app registration,
modify the app’s main activity
(for example, MainActivity.kt
):
package dev.flutter.example
import io.flutter.embedding.android.FlutterActivity
import io.flutter.embedding.engine.FlutterEngine
class MainActivity : FlutterActivity() {
override fun configureFlutterEngine(flutterEngine: FlutterEngine) {
flutterEngine
.platformViewsController
.registry
.registerViewFactory("<platform-view-type>", NativeViewFactory())
}
}
For plugin registration,
modify the plugin’s main class
(for example, PlatformViewPlugin.kt
):
package dev.flutter.plugin.example
import io.flutter.embedding.engine.plugins.FlutterPlugin
import io.flutter.embedding.engine.plugins.FlutterPlugin.FlutterPluginBinding
class PlatformViewPlugin : FlutterPlugin {
override fun onAttachedToEngine(binding: FlutterPluginBinding) {
binding
.platformViewRegistry
.registerViewFactory("<platform-view-type>", NativeViewFactory())
}
override fun onDetachedFromEngine(binding: FlutterPluginBinding) {}
}
In your native code, implement the following:
Extend io.flutter.plugin.platform.PlatformView
to provide a reference to the android.view.View
(for example, NativeView.java
):
package dev.flutter.example;
import android.content.Context;
import android.graphics.Color;
import android.view.View;
import android.widget.TextView;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import io.flutter.plugin.platform.PlatformView;
import java.util.Map;
class NativeView implements PlatformView {
@NonNull private final TextView textView;
NativeView(@NonNull Context context, int id, @Nullable Map<String, Object> creationParams) {
textView = new TextView(context);
textView.setTextSize(72);
textView.setBackgroundColor(Color.rgb(255, 255, 255));
textView.setText("Rendered on a native Android view (id: " + id + ")");
}
@NonNull
@Override
public View getView() {
return textView;
}
@Override
public void dispose() {}
}
Create a factory class that creates an
instance of the NativeView
created earlier
(for example, NativeViewFactory.java
):
package dev.flutter.example;
import android.content.Context;
import androidx.annotation.Nullable;
import androidx.annotation.NonNull;
import io.flutter.plugin.common.StandardMessageCodec;
import io.flutter.plugin.platform.PlatformView;
import io.flutter.plugin.platform.PlatformViewFactory;
import java.util.Map;
class NativeViewFactory extends PlatformViewFactory {
NativeViewFactory() {
super(StandardMessageCodec.INSTANCE);
}
@NonNull
@Override
public PlatformView create(@NonNull Context context, int id, @Nullable Object args) {
final Map<String, Object> creationParams = (Map<String, Object>) args;
return new NativeView(context, id, creationParams);
}
}
Finally, register the platform view. You can do this in an app or a plugin.
For app registration,
modify the app’s main activity
(for example, MainActivity.java
):
package dev.flutter.example;
import androidx.annotation.NonNull;
import io.flutter.embedding.android.FlutterActivity;
import io.flutter.embedding.engine.FlutterEngine;
public class MainActivity extends FlutterActivity {
@Override
public void configureFlutterEngine(@NonNull FlutterEngine flutterEngine) {
flutterEngine
.getPlatformViewsController()
.getRegistry()
.registerViewFactory("<platform-view-type>", new NativeViewFactory());
}
}
For plugin registration,
modify the plugin’s main file
(for example, PlatformViewPlugin.java
):
package dev.flutter.plugin.example;
import androidx.annotation.NonNull;
import io.flutter.embedding.engine.plugins.FlutterPlugin;
public class PlatformViewPlugin implements FlutterPlugin {
@Override
public void onAttachedToEngine(@NonNull FlutterPluginBinding binding) {
binding
.getPlatformViewRegistry()
.registerViewFactory("<platform-view-type>", new NativeViewFactory());
}
@Override
public void onDetachedFromEngine(@NonNull FlutterPluginBinding binding) {}
}
For more information, see the API docs for:
Finally, modify your build.gradle
file
to require one of the minimal Android SDK versions:
android {
defaultConfig {
minSdkVersion 19 // if using hybrid composition
minSdkVersion 20 // if using virtual display.
}
}
Performance
Platform views in Flutter come with performance trade-offs.
For example, in a typical Flutter app, the Flutter UI is composed on a dedicated raster thread. This allows Flutter apps to be fast, as the main platform thread is rarely blocked.
While a platform view is rendered with hybrid composition, the Flutter UI is composed from the platform thread, which competes with other tasks like handling OS or plugin messages.
Prior to Android 10, hybrid composition copied each Flutter frame out of the graphic memory into main memory, and then copied it back to a GPU texture. As this copy happens per frame, the performance of the entire Flutter UI might be impacted. In Android 10 or above, the graphics memory is copied only once.
Virtual display, on the other hand, makes each pixel of the native view flow through additional intermediate graphic buffers, which cost graphic memory and drawing performance.
For complex cases, there are some techniques that can be used to mitigate these issues.
For example, you could use a placeholder texture while an animation is happening in Dart. In other words, if an animation is slow while a platform view is rendered, then consider taking a screenshot of the native view and rendering it as a texture.
For more information, see: