Building a web application with Flutter
This page covers the following steps for getting started with web support:
- Configure the
flutter
tool for web support. - Create a new project with web support.
- Run a new project with web support.
- Build an app with web support.
- Add web support to an existing project.
Requirements
To create a Flutter app with web support, you need the following software:
- Flutter SDK. See the Flutter SDK installation instructions.
- Chrome; debugging a web app requires the Chrome browser.
- Optional: An IDE that supports Flutter. You can install Visual Studio Code, Android Studio, IntelliJ IDEA. Also install the Flutter and Dart plugins to enable language support and tools for refactoring, running, debugging, and reloading your web app within an editor. See setting up an editor for more details.
For more information, see the web FAQ.
Create a new project with web support
You can use the following steps to create a new project with web support.
Set up
Run the following commands to use the latest version of the Flutter SDK:
$ flutter channel stable
$ flutter upgrade
If Chrome is installed,
the flutter devices
command outputs a Chrome
device
that opens the Chrome browser with your app running,
and a Web Server
that provides the URL serving the app.
$ flutter devices
1 connected device:
Chrome (web) • chrome • web-javascript • Google Chrome 88.0.4324.150
In your IDE, you should see Chrome (web) in the device pulldown.
Create and run
Creating a new project with web support is no different than creating a new Flutter project for other platforms.
IDE
Create a new app in your IDE and it automatically creates iOS, Android, and web versions of your app. (And macOS, too, if you’ve enabled desktop support.) From the device pulldown, select Chrome (web) and run your app to see it launch in Chrome.
Command line
To create a new app that includes web support
(in addition to mobile support), run the following commands,
substituting my_app
with the name of your project:
$ flutter create my_app
$ cd my_app
To serve your app from localhost
in Chrome,
enter the following from the top of the package:
$ flutter run -d chrome
The flutter run
command launches the application using the
development compiler in a Chrome browser.
Build
Run the following command to generate a release build:
$ flutter build web
A release build uses dart2js
(instead of the development compiler)
to produce a single JavaScript file main.dart.js
.
You can create a release build using release mode
(flutter run --release
) or by using flutter build web
.
This populates a build/web
directory
with built files, including an assets
directory,
which need to be served together.
You can also include --web-renderer html
or --web-renderer canvaskit
to
select between the HTML or CanvasKit renderers, respectively. For more
information, see Web renderers.
For more information, see Build and release a web app.
Add web support to an existing app
To add web support to an existing project created using a previous version of Flutter, run the following command from your project’s directory:
$ flutter create .