Fade a widget in and out
UI developers often need to show and hide elements on screen. However, quickly popping elements on and off the screen can feel jarring to end users. Instead, fade elements in and out with an opacity animation to create a smooth experience.
The AnimatedOpacity
widget makes it easy to perform opacity
animations. This recipe uses the following steps:
- Create a box to fade in and out.
- Define a
StatefulWidget
. - Display a button that toggles the visibility.
- Fade the box in and out.
1. Create a box to fade in and out
First, create something to fade in and out. For this example, draw a green box on screen.
Container(
width: 200.0,
height: 200.0,
color: Colors.green,
)
StatefulWidget
2. Define a Now that you have a green box to animate,
you need a way to know whether the box should be visible.
To accomplish this, use a StatefulWidget
.
A StatefulWidget
is a class that creates a State
object.
The State
object holds some data about the app and provides a way to
update that data. When updating the data,
you can also ask Flutter to rebuild the UI with those changes.
In this case, you have one piece of data: a boolean representing whether the button is visible.
To construct a StatefulWidget
, create two classes: A
StatefulWidget
and a corresponding State
class.
Pro tip: The Flutter plugins for Android Studio and VSCode include
the stful
snippet to quickly generate this code.
// The StatefulWidget's job is to take data and create a State class.
// In this case, the widget takes a title, and creates a _MyHomePageState.
class MyHomePage extends StatefulWidget {
final String title;
const MyHomePage({
super.key,
required this.title,
});
@override
State<MyHomePage> createState() => _MyHomePageState();
}
// The State class is responsible for two things: holding some data you can
// update and building the UI using that data.
class _MyHomePageState extends State<MyHomePage> {
// Whether the green box should be visible.
bool _visible = true;
@override
Widget build(BuildContext context) {
// The green box goes here with some other Widgets.
}
}
3. Display a button that toggles the visibility
Now that you have some data to determine whether the green box should be visible, you need a way to update that data. In this example, if the box is visible, hide it. If the box is hidden, show it.
To handle this, display a button. When a user presses the button,
flip the boolean from true to false, or false to true.
Make this change using setState()
,
which is a method on the State
class.
This tells Flutter to rebuild the widget.
For more information on working with user input, see the Gestures section of the cookbook.
FloatingActionButton(
onPressed: () {
// Call setState. This tells Flutter to rebuild the
// UI with the changes.
setState(() {
_visible = !_visible;
});
},
tooltip: 'Toggle Opacity',
child: const Icon(Icons.flip),
)
4. Fade the box in and out
You have a green box on screen and a button to toggle the visibility
to true
or false
. How to fade the box in and out? With an
AnimatedOpacity
widget.
The AnimatedOpacity
widget requires three arguments:
-
opacity
: A value from 0.0 (invisible) to 1.0 (fully visible). -
duration
: How long the animation should take to complete. -
child
: The widget to animate. In this case, the green box.
AnimatedOpacity(
// If the widget is visible, animate to 0.0 (invisible).
// If the widget is hidden, animate to 1.0 (fully visible).
opacity: _visible ? 1.0 : 0.0,
duration: const Duration(milliseconds: 500),
// The green box must be a child of the AnimatedOpacity widget.
child: Container(
width: 200.0,
height: 200.0,
color: Colors.green,
),
)
Interactive example
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
const appTitle = 'Opacity Demo';
return const MaterialApp(
title: appTitle,
home: MyHomePage(title: appTitle),
);
}
}
// The StatefulWidget's job is to take data and create a State class.
// In this case, the widget takes a title, and creates a _MyHomePageState.
class MyHomePage extends StatefulWidget {
const MyHomePage({
super.key,
required this.title,
});
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
// The State class is responsible for two things: holding some data you can
// update and building the UI using that data.
class _MyHomePageState extends State<MyHomePage> {
// Whether the green box should be visible
bool _visible = true;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: AnimatedOpacity(
// If the widget is visible, animate to 0.0 (invisible).
// If the widget is hidden, animate to 1.0 (fully visible).
opacity: _visible ? 1.0 : 0.0,
duration: const Duration(milliseconds: 500),
// The green box must be a child of the AnimatedOpacity widget.
child: Container(
width: 200.0,
height: 200.0,
color: Colors.green,
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// Call setState. This tells Flutter to rebuild the
// UI with the changes.
setState(() {
_visible = !_visible;
});
},
tooltip: 'Toggle Opacity',
child: const Icon(Icons.flip),
),
);
}
}